Author : Muresan, Elisa R. ; Muresan, Gheorghe ;
The aim of this paper is to discuss the advantages and disadvantages of using Information and Communication Technology (ICT) applications to improve students’ competency in business skills. The motivation for this paper stems from the fact that many graduates lack the ability to apply and use in practice business concepts that have been taught in class. This paper suggests that a game and simulation teaching tool such as FinGame Online will be useful for: (a) students to learn more effectively about business models; (b) instructors to teach more efficiently using visual and hands-on experience technique; and (c) computer science students and instructors to combine the learning experiences of programming and understanding business concepts. This paper hopes to contribute to the development of the Business and Information and Communication Technology curriculums in higher education institutions.
Keyword : Business, Information and Communication Technology, curriculum, games, simulation
Sumber : http://repository.petra.ac.id/124/